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Trackman Technology
For Indoor Golf Simulator Facitlities

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The Trackman iO is the first launch monitor from Trackman specifically engineered for indoor use. The iO is a ceiling-mounted "all-in-one" unit designed to provide tour-level data in more compact spaces.  Trackman is used by 90 out of 100 tour professionals to improve their game.

Core Technology: Optically Enhanced Radar Tracking (OERT):

The "brain" of the Trackman iO is its Optically Enhanced Radar Tracking (OERT). This patented technology combines three different sensors to ensure tour-level accuracy without the need for specialized "marked" balls or club stickers.  This system synchronizes two distinct data-gathering methods to eliminate the guesswork often found in other indoor simulators:

✅ Radar Sensors: A 24 GHz ultra-low-power radar tracks the speed and distance of the ball and club.

 

✅ High-Speed Cameras: A dual-camera system capturing up to 4,600 frames per second directly measures ball spin and the spin axis.

 

✅ Infrared Light System: Built-in infrared lighting (810–850 nm) ensures the unit works in any lighting condition—from a bright sunroom to a dark basement—without needing external light rigs or specialized "marked" balls.

 

✅ Data Points: Tracks 23+ parameters including Ball Speed, Launch Angle, Spin Rate, Club Speed, Face Angle, and Attack Angle.

 

✅ Multi-Dexterity: The Trackman iO DUO configuration allows both right- and left-handed players to use the same narrow bay (as small as 10 feet wide) without moving the hardware.

 

✅ Virtual Courses and Analysis:  The iO runs on the Trackman Performance Studio (TPS), giving users access to over 300+ hyper-realistic virtual courses, AI-driven swing analysis (Tracy), and online tournaments. Your data also syncs automatically to the Trackman Golf App, allowing you to review your indoor sessions from your phone.

Indoor Optimized

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iO = Indoor Optimized

Trackman iO is Trackman's first purpose-built product for the indoor game, designed with one goal in mind: to create the ultimate indoor golf experience.

Trackman Data

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  • Ball Speed: The initial velocity of the ball immediately after leaving the club face.

  • Launch Angle: The vertical angle of the ball's takeoff relative to the horizon.

  • Launch Direction: The initial horizontal angle (left or right) relative to the target line.

  • Spin Rate: The speed at which the ball is rotating in RPM.

  • Spin Axis: The tilt of the ball's rotation, which determines if the shot will curve (draw/fade).

  • Carry: The total distance the ball travels in the air.

  • Total Distance: The sum of carry distance and the subsequent roll on the ground.

  • Height: The maximum peak elevation (apex) of the ball's flight.

  • Landing Angle: The angle at which the ball descends to the ground.

  • Hang Time: The total duration the ball stays in the air.

  • Side / Side Total: The distance the ball lands or stops left or right of the target line.

  • Smash Factor: The ratio of ball speed to club speed, indicating impact efficiency.​​

  • Club Speed: The linear speed of the club head just before impact.

  • Attack Angle: The vertical direction of the club (hitting "up" or "down") at impact.

  • Club Path: The horizontal direction of the club (in-to-out or out-to-in) at impact.

  • Face Angle: The horizontal direction the club face is pointing at impact.

  • Face to Path: The difference between face angle and club path, which determines shot shape.

  • Dynamic Loft: The actual loft of the club face at the point of maximum compression.

  • Impact Height: The vertical location of contact relative to the center of the club face.

  • Impact Offset: The horizontal location of contact (heel or toe) on the club face.

  • Spin Loft: The angle between the club head's direction and the club face orientation.

  • Swing Plane: The vertical angle of the arc the club travels on during the swing.

  • Swing Direction: The angle of the base of the swing plane relative to the target line.

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